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This Is Blast
This Is Blast (Prototype)
Practice Project
- Game Engine: Unity
- Platform: Mobile (Prototype)
This Is Blast (Prototype) is a practice project inspired by Voodoo’s This Is Blast, focusing on replicating its core gameplay loop, interaction feel, and minimalistic yet impactful design.
Built as part of a rapid prototyping exercise, the goal was to explore responsive cube mechanics, layer-based destruction, and dynamic color feedback systems — all structured in a clean, extensible C# architecture.
Core Gameplay:
- Reactive Cube Destruction with positional shifting
- Layer-Based Movement System ensuring visual continuity
- Custom Color Transition System (non-tween based)
- Polished Feedback and Animation Logic for each interaction
- Modular and Scalable Code Structure built for iteration speed
This prototype serves as a technical and design study of modern hyper-casual gameplay — emphasizing code elegance, visual feedback, and responsive control feel.
