Portfolio
A live mobile game, multiplayer apps, Unity editor tools and code you can read, plus earlier AR/VR client work.
Tic Tac Toe Glow
Live mobile board game with 100M+ downloads on Google Play. As Senior Unity Developer, I cut the Android install size by about 40% (130 MB to 77 MB) with Unity Addressables and Google Play Asset Delivery, and led a full UI revamp of the game, built largely end to end in Unity UI.
View projectDigital World 2020
Cross-platform virtual expo for Bangladesh's largest ICT event: avatars, Photon PUN 2 multiplayer with voice and chat, Firebase and Addressables, on Android, iOS, Windows and macOS.
View projectVirus Armageddon
Virus Armageddon is a mobile shooting game where players face waves of enemies in fast-paced battles while upgrading weapons and power-ups. Built entirely in Unity, the game integrates modern mobile systems such as social login, in-app purchases, and cloud-based player data for a connected experience.
View projectLasMeta Case Study
Multiplayer card-dealer scene in Unity with Photon Fusion. Turn control through state authority, RPC-synced animation and audio, pooled card objects. Code on GitHub.
View projectVirtual Shopping Mall
Explorable multi-floor 3D mall on Android and iOS with multiplayer rooms, products viewable in 3D and AR, an ordering flow and Facebook sharing.
View projectScriptable Object Manage Window
Tabbed Unity Editor window that exports ScriptableObjects to JSON and rebuilds them, handling nested and polymorphic data, and sets up Addressable groups and labels automatically.
View projectThis Is Blast
This Is Blast (Prototype) is a practice project inspired by Voodoo’s This Is Blast, focusing on replicating its core gameplay loop, interaction feel, and minimalistic yet impactful design.
View projectToon War Idle
Unfinished mobile prototype built at Creative Fun Games in 2022, with town progression, builders, currency exchange, inventory and pathfinding, driven by ScriptableObject data.
View projectBluff Game
Bluff Game is a Tampere University group project, a secure, turn-based multiplayer game where deception and strategy collide. Integrated with networking and backend authentication, the project emphasizes secure coding practices and proper data handling.
View projectEco Quest
EcoQuest is an educational prototype developed as part of a university course project. The app uses real-world data and AI to encourage players to learn about trees and biodiversity through interactive scanning and quizzes.
View projectIsland Digger 3D
Hyper-casual idle arcade game for Android at Creative Fun Games: digging and resource gathering, island expansion and upgrades, with monster attacks to defend against.
View projectScriptable Object Custom Inspector
Custom Unity Inspector for deep ScriptableObject inheritance trees. It shows only the fields that apply to each subclass, so designers edit data without the clutter.
View projectSkitto Dour
WebGL endless runner for a Skitto campaign, with a live online leaderboard, server-side score validation against cheating, and Web API integration.
View projectVirtual TryOn
Retail kiosk built in Unity with an Azure Kinect depth camera: a virtual mirror that fits 3D clothing to the shopper, with hand-gesture navigation.
View projectHyper Casual Prototypes
Quick gameplay prototypes for mobile hyper-casual games built in Unity at Alienide Interactive, including Fun Build, Super Nanny, Push N Run and Ring Rush.
View projectBMW AR
BMW AR is an Augmented Reality solution developed for the automotive industry, specifically for Executive Motors, BMW's official dealer in Bangladesh
View projectVR Cricket
VR Cricket is an immersive virtual reality sports experience developed for event activation purposes.
View project